AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games on Android in South America Q1 2022
In Q1 2022, the top 5 entertainment mascot games on Android in South America saw varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
In Q1 2022, the top 5 entertainment mascot games on Android in South America showcased a range of performance metrics. Here's a closer look at the trends in weekly downloads, revenue, and active users for these popular games.
Sonic Dash Endless Runner Game experienced a steady performance throughout the quarter. Weekly revenue fluctuated, peaking at approximately $540 in the third week of March. Downloads showed a gradual decline, starting at 237K in the last week of December and settling around 166K by the end of March. Active users remained relatively stable, averaging around 1.8M throughout the quarter.
Sonic Forces: PvP Battle Race saw an overall increase in weekly revenue, reaching a high of about $1.5K in the final week of March. Download numbers were more volatile, with a notable spike to 125K in the last week of March. Active users showed a slight recovery towards the end of the quarter, rising from 741K in late February to 849K by the end of March.
Hello Kitty Nail Salon had a modest revenue performance, peaking at $291 in the last week of February. Downloads saw a significant drop from 123K in early January to around 76K by the end of March. Active users followed a similar declining trend, decreasing from 731K in early January to 564K by the end of March.
Minion Rush: Running Game showed a varied revenue trend, peaking at $1.7K in the first week of February. Downloads saw a peak of 96K in late February, followed by a slight decline to 82K by the end of March. Active users remained relatively stable, averaging around 340K throughout the quarter.
Sonic Dash 2: Sonic Boom Run had a steady revenue performance, peaking at $208 in the last week of January. Downloads spiked to 108K in the last week of February before stabilizing around 78K by the end of March. Active users saw a significant increase, rising from 241K in mid-February to 367K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.